"Have you ever imagined what it's like to have wings?" For Hachiya Kazuhiko, this is an ordinary question. Hachiya's Interactive art strives to create a tangible experience -- even if it entails magically sprouting wings and soaring into the virtual unknown. Hachiya feels strongly that imagination be
The kids rush to the television, eager for the show "UgoUgo Lhuga" to tune in. As their parents look on in wonder, the children position their cell phones with their dialing fingers poised. Two sumo wrestlers appear on the screen and prepare for a bout. The children pick up the phones and relay comma
Trained as a filmmaker Lafia's work is informed by a joyous engagement with the formal qualities of artistic practice. In his own words, his "work is an exploration of how discourse constructs itself." His early experimental films -- "Auto-re-tour" and "Fini La Guerre" -- investigate the tensions be
The pioneer of American Pop art began using mass-media images in his work in the mid-1950s. His use of appropriated newspaper and magazine images and found objects is central to his aesthetic theory: "Painting relates to both art and life. Neither can be made. I try to act in that gap between the two