Former Producer for Millions of Us, bringing real brands into virtual space. Graduated Carnegie Mellon University with a BFA in Electronic & Time-based Media Art, focusing in video, virtual worlds, game development, and haptic interface design. Currently earning an MBA from San Francisco State Univer
I am all about Art 2.0 which is really about applying the principles of Web 2.0, Stuckism and Kitsch( see Nerdrum) in a creative formula. The "2.0-ness" is not something new, but rather a fuller realization of the true potential of Art.
Marget Larsen apparently had the touch: she was known for assessing at a glance what factors made an image a success or a dud. From Irish whisky ads to bread bags, Larsen’s intrepid designs created waves throughout the advertising industry. From there, her impact was felt across the expanse of popu